Personally I like the challenge of WDTS, Street Heroes, DW etc. Ive installed them twice now using the content manager individually and as a pack and I can only get a handful of them to work. I'm not sure on your IRL drift experience (mine is minimal) but I know people that have drifted for 10 plus years in the States and Asia from grassroots to high end competition and they will tell you that even Tando buddies drift more realistically than most cars that are 100% data accurate. I cant get most of the tando buddies cars to load into my ac game. Example, an AE86 will drive exactly the same as a JZX, which is stupid. While this is why they are evenly matched and good for trains/tandems, it takes any and all unique characteristics away from each individual chassis. My issue with Tando is that all the cars have the same data. All of cars were set up and tested by professional drift drivers.
#TANDO BUDDIES AC CAR PACK MODS#
All mods based on real life data: engines, suspension geometry, weight and weight distribution. I uploaded all the car packs to google drive. Tando buddies trash aswell Cars feel pretty cool and there are a bunch of servers running them (legit question, I truly don't know). I tried to find the most up to date drift car packs I could find that are commonly used online. WDT and 1:1/SimSquad are the only acceptable ones. Side note: If you reduce the inertia length and put grippier tires on them they actually drift alright. Drift Workshop Project - most realistic mods for drift in AC. I'm just putting this out there to make everyone's life easier.
#TANDO BUDDIES AC CAR PACK DRIVERS#
Tando have their place and that is so lower level drivers can have evenly matched tandems in online servers. Have a look at the Facebook post i mentioned above as lots of IRL drifters, including Luke Fink, chimed in. Most of the IRL drifters in Assetto will tell you that drifting is no where near as hard as the data based cars make it. The general consensus is that accurate data cars are harder to drift, but harder doesn't mean more realistic, at all. The other camp (that most IRL drifters are in) says realistic feel is greater than realistic data. The most recent one was 120 plus comments on the Assetto Corsa Drift Community Facebook group just yesterday.īasically, one crowd say that data has to be 100% accurate which relies on Assetto translating that data 100% correctly and considering it isn't even a drift simulator, I very much doubt it does. I've seen it kick off pretty much monthly for the last 4 years. The accurate data vs accurate feel argument is so played out.